Iris out, text box, back door lightray & keyhole effect are done inside SNES hardware, they can't be ripped since they look different everytime you try to capture them.
In short: overworld stuff, effects, japanese font, castle cutscenes re-rip & ingame Yoshi are missing. General sfx sheet: Not just tiles, but animations, grid and text for what is what would be nice. The check is done on the bottom backgrounds tileset only. The first loaded area is the area where Mario/Luigi spawns when the level is loaded, so either area 1 or the area where the checkpoint is located. After Castle Cutscenes: Separating things like the BOMB sfx or the flame in Ludwig's scene, also palettes and some hidden stuff like the 2nd door. The boss theme will play if the first loaded area has a compatible bottom background. Super Mario 63: Controls: Z : Talk/Ground Pound X: Spin Attack C: Use Fludd Shift: Switch Fludds P: Pause Game - Zoom Out + Zoom In. I also guess some custom tiles are on that (from the comments)? And of course, palettes. Overworld tileset: Chaotic, could use a better grid if possible (16x16) and point out what is used and what not. Japanese Font: As I said, I can't even check if everything is complete since I don't understand the language. Overworld tile animations: They're completely missing, from the Yoshi's Island clouds to the Vanilla Dome/Special World/Star World/Bowser's Valley sparkling, nothing is there. Overworld sprites: Switch Palace blocks, Castle/Fortress/Switch Palace sfx (after beating them), Cheep-Cheep sfx, palettes, vSNES grid Overworld Mario: Grid, palettes, separated versions (Mario, Yoshi, water) Animated Overworld Tiles: Grid, palettes, erasing duplicates, better layout During the development of the game, the game was called Super Mario Sunshine 128, a prototype of the game that had many differences and changes from the final.
#SUPER MARIO 63 FINAL BOSS CODE#
Yoshi: Ingame version, I already posted a code to make Mario invisible: 00E2D37E Stages (except some outdated looking ones)Īnd what could need an overhaul or a new rip: